Feed the Scorchpot Items Hub
The pantry, the skyline, the tray, the shop bag, and the nine landlords.
This hub is the wiki’s Codex. Moravian added an in-game Codex before launch so you can inspect recipes, buildings, and dice without alt-tabbing. Use that in a live run. Use these pages when you are planning the next one.
Open Recipes when a shop card looks exciting and you do not know if it matches your tiles. Open Buildings when a corner is empty and you are about to stamp a house out of panic. Open Dice when the tray feels unfair. Open Shop Tools when a year is about to collapse. Open Dragons when you unlock a new landlord and want to know if the contract got meaner. Open Achievements when a trophy overlay is about to ruin a perfectly good grain island.
How items relate to guides
Items are nouns. Guides are verbs. Getting Started tells you Fodder is not a meal. Recipes tells you Flavor comes from legal transforms. Island Layout tells you not to pave every corner. Buildings tells you what those corners want. Scoring Combos tells you to multiply. The tier lists tell you which nouns are usually worth the gold.
If a page here disagrees with a live patch, trust the Codex in your build. This wiki tracks the August 2026 launch loop: 50+ buildings, 80+ recipes, 20+ dice types, nine dragons, forty achievements. Exact names can shift; roles do not.
Recipes versus tools versus dice
Recipes stay in slots and fire when you cook. Tools are mostly one-shot fixes: extra Marks, converted tiles, doubled recipe windows. Dice change every future roll. Mixing those three in your head is how you buy a consumable when you needed a tray fix. The shop will happily take the gold either way.
Dragons are not cosmetics
Unlockable dragons change the pressure of a run. Some make the hunger softer so you can learn. Some exist to punish greedy boards. Beat the default contract first. Then treat dragons like new difficulty modifiers, not hats. Details sit on the dragons page.
What this hub will not do
We will not invent a complete datamined table of every recipe cost. The honest version is roles, examples, and links to rankings. When you need a number for a specific roll, use Dice Odds and the Mark Planner. When you need a buy order, use the Tier List Hub.
Sibling pages in this category link to each other on purpose. Read recipes, then buildings, then dice. The shop page is the panic button. Dragons are the new-game-plus button. The Updates Hub explains when the Codex and trophies landed. The Links Hub sends you to Steam if you still need to own the game.
Frequently Asked Questions
Quick answers to the most common questions.
Is this the same as the in-game Codex?
It covers the same families: recipes, buildings, dice, and more. The Codex is complete in your save. This hub adds ranking links and buy advice.
Where should I go for a shopping order?
Tier lists. Use this hub to learn what a piece does, then rank it against the rest of the shop.
Do items include promo codes?
No. Feed the Scorchpot has no redeem codes. Progress is recipes, dice, buildings, and unlocks.